As a Staff Product Designer at Discord, you'll play a key leadership role in shaping the future of talking and playing on Discord. You'll help define what design quality means within Discord, and push the boundaries of the core product experience.
The Ventures team is defining the core UX patterns of Discord, through a "show don't tell" approach, and prototyping new ways to interact on Discord. As part of this team, you'll collaborate with Product Managers, Engineers, and Data Scientists. Using your expertise in UX, UI, and prototyping, you'll craft intuitive, visually compelling concepts that path new opportunities for growth for Discord.
If you're interested in joining a passionate team of designers that are creating fun experiences for millions of people across the world, Discord is the place to be.
What You'll Be Doing
- You will craft the experiences that show new opportunities of growth, owning the execution and production quality, and up-level the quality of your work as you playtest with users.
- You will Partner with the Head of Design to lead vision-setting initiatives for the team, bringing diverse product ideas into one cohesive vision with tactical design deliverables, and regularly present and communicate your designs to peers and executives to gain alignment.
- You will define and prototype the future with a deep understanding of the users and product space, acting as a thought leader in defining the product UX strategy.
- You will proactively share your work with the broader design organization, developing and advocating for new ways of working, as well as creating workshops and spaces to learn new skill sets.
- You will identify gaps or improvements for our design system and contribute UX and design patterns that address design debt, and are adopted across the design organization.
- You will partner lead the team's culture of communication through respectfully open and honest feedback, and encouraging others to be heard and understood.
What you should have
- 7+ years of experience designing consumer-facing products.
- A passion for communication, media and gaming experiences.
- Confidence in your ability to execute, in making design decisions, leading discussions, and communicating out to the wider organization.
- Compelling storytelling skills across multiple mediums with consistent experience pitching and influencing design decisions across all levels (ie. executives).
- Strong, pro-active communication skills, forming ideas and presenting them to your cross-functional team to develop product strategy and prototypes.
- A desire to deeply understand the "why" before defining the "how" and use it to develop a strategic product perspective, and vision.
- A portfolio of work on which you were the primary designer leading large-scale, high impact projects across devices, and experience in leading designers or teams at an initiative level.
- Experience working with, and contributing to a design system.
#LI-Remote
The US base salary range for this full-time position is $220,000 to $275.000 + equity + benefits. Our salary ranges are determined by role and level. Within the range, individual pay is determined by additional factors, including job-related skills, experience, and relevant education or training. Please note that the compensation details listed in US role postings reflect the base salary only, and do not include equity, or benefits.